Delan Azabani

Tech Demo for Pillow Castle's First Person Puzzler

Everyone knows that the perceived size of an object is a function of its actual size as well as its location relative to you and other objects. What if you could move objects while maintaining their perceived size, projecting them as far away as possible without collisions? You could intuitively change the size of objects, even yourself! The Museum of Simulation Technology honestly gave me the same feeling as watching Narbacular Drop for the first time, except on a whole new level. Please take my money.